andriod and java tips

Welcoming Android 8.1 Oreo and Android Oreo (Go edition)

Filed in andriod and java tips by on December 5, 2017 0 Comments

.blgimg1 img { width: 40%; border: 0; margin: 0; padding:10px 0 10px 0; float: right; } Posted by Dave Burke, VP of Engineering At Google for India this Monday, we announced the final release of Android 8.1 Oreo. Android 8.1 Oreo is another exciting step toward bringing to life our vision of an AI-first mobile […]

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Tuning your apps and games for long screen devices

Filed in andriod and java tips by on December 4, 2017 0 Comments

Consider using side-by-side activities Long aspect ratio devices enable even more multi-window use cases that could increase user productivity. Beginning in Android 7.0, the platform offers a standard way for developers to implement multi-window on supported devices as well as perform data drag and drop between activities. Refer to documentation for details. Testing is crucial. […]

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Android Things Developer Preview 6

Filed in andriod and java tips by on November 30, 2017 0 Comments

Posted by Wayne Piekarski, Developer Advocate for IoT The next release of Android Things Developer Preview 6 (DP6) is here with lots of new features and bug fixes. Android Things is Google’s platform that enables Android Developers to create Internet of Things (IoT) devices with support for powerful applications such as video and audio processing […]

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Delve deeper into Android development with our new course!

Filed in andriod and java tips by on November 28, 2017 0 Comments

Posted by Jocelyn Becker, Senior Program Manager, Google Developer Training If you know the basics of building Android apps and want to delve deeper, take a look at our new Advanced Android Development course built by the Google Developers Training team. Do you want to learn how to use fragments, add widgets for your app, […]

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Final preview of Android 8.1 now available

Filed in andriod and java tips by on November 27, 2017 0 Comments

Posted by Dave Burke, VP of Engineering Starting today we’re rolling out an update to the Android 8.1 developer preview, the last before the official launch to consumers in December. Android 8.1 adds targeted enhancements to the Oreo platform, including optimizations for Android Go (for devices with 1GB or less of memory) and a Neural […]

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Moving Past GoogleApiClient

Filed in andriod and java tips by on November 21, 2017 0 Comments

Posted by Sam Stern, Developer Programs Engineer The release of version 11.6.0 of the Google Play services SDK moves a number of popular APIs to a new paradigm for accessing Google APIs on Android. We have reworked the APIs to reduce boilerplate, improve UX, and simplify authentication and authorization. The primary change in this release […]

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Google Play Referrer API: Track and measure your app installs easily and securely

Filed in andriod and java tips by on November 20, 2017 0 Comments

Posted by Neto Marin, Developer Advocate Understanding how people find your app and what they do once they’ve installed it is crucial to helping you make the right product and marketing decisions. This is especially important when you’re deciding your advertising strategy and budget. Today many app measurement companies and ad networks offer ad attribution […]

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Android Things Contest Winners

Filed in andriod and java tips by on November 17, 2017 0 Comments

Posted by Dave Smith, Developer Advocate for IoT Back in September, we worked with Hackster.io to encourage the developer community to build smart connected devices using Android Things and post their projects to the Developer Challenge for Android Things. The goal was to showcase the combination of turnkey hardware and a powerful SDK for building […]

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Getting your Android app ready for Autofill

Filed in andriod and java tips by on November 16, 2017 0 Comments

Posted by Wojtek Kalicinski, Android Developer Advocate, Akshay Kannan, Product Manager for Android Authentication, and Felipe Leme, Software Engineer on Android Frameworks Starting in Oreo, Autofill makes it easy for users to provide credit cards, logins, addresses, and other information to apps. Forms in your apps can now be filled automatically, and your users no […]

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How the Pixel 2’s security module delivers enterprise-grade security

Filed in andriod and java tips by on November 14, 2017 0 Comments

Tamper-resistant hardware comes in the form of a discrete chip separate from the System on a Chip (SoC). It includes its own flash, RAM, and other resources inside a single package, so it can fully control its own execution. It can also detect and defend against outside attempts to physically tamper with it. In particular: […]

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10 things you might be doing wrong when using the SafetyNet Attestation API

Filed in andriod and java tips by on November 13, 2017 0 Comments

Posted by Oscar Rodriguez, Developer Advocate The SafetyNet Attestation API helps you assess the security and compatibility of the Android environments in which your apps run. Since it was introduced in March 2015, many developers have successfully integrated it into their Android apps to make more informed decisions based on the integrity and compatibility of […]

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Making Pixel better for Drivers

Filed in andriod and java tips by on November 10, 2017 0 Comments

Driving is an essential part of our daily activities. So at Google we spend a lot of time thinking how we can make Android devices better and safer for our users. How we can prevent distracted driving and together build an open ecosystem to enable safety first smartphone experiences. Recently we launched Driving Do-Not-Disturb on […]

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Google and Ideas United Announce Infinite Deviation: Games Program Winners

Filed in andriod and java tips by on November 7, 2017 0 Comments

Queermo Games is pretty much what it sounds like: a scrappy and small indie game developing team just trying to make more LGBT games. Conveniently, they are also next door neighbors. Maria is a queer Latina who handles the art and the music, and Mo is a non-binary Jewish queer who tackles the programming and […]

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Announcing Architecture Components 1.0 Stable

Filed in andriod and java tips by on November 6, 2017 0 Comments

Prior to the release of Android Architecture Components we had our own ViewModel implementation. We used Loaders and Dependency Injection to persist our ViewModel through config changes. We recently switched to the Architecture Components ViewModel implementation and all that boilerplate went away. We found that we were able to spend more time on design, business […]

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Update on Kotlin for Android

Filed in andriod and java tips by on November 2, 2017 0 Comments

Posted by James Lau, Product Manager (twitter.com/jmslau) Today is the beginning of KotlinConf. It’s been almost 6 months since we announced Kotlin as a first-class language for Android at Google I/O. During this period, the number of apps on Google Play using Kotlin has more than doubled. More than 17% of the projects in Android […]

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Announcing Fast Pair – effortless Bluetooth pairing for Android

Filed in andriod and java tips by on October 31, 2017 0 Comments

Ease of use, speed and security are the design principles driving the Fast Pair specification. Fast Pair uses BLE (Bluetooth Low Energy) for advertising and discovery and uses classic Bluetooth for pairing. Here’s what a Fast Pair flow looks like: Turn on a Fast Pair-enabled device and put it in pairing mode. Android scans for […]

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GNSS Analysis Tools from Google

Filed in andriod and java tips by on October 30, 2017 0 Comments

This desktop application provides interactive plots, organized into three columns showing the behavior of the RF, Clock, and Measurements. This data allows you to see the behavior of the GNSS receiver in great detail, including receiver clock offset and drift to the order of 1 nanosecond and 1 ppb and measurement errors on a satellite-by-satellite […]

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Android 8.1 Developer Preview

Filed in andriod and java tips by on October 25, 2017 0 Comments

Today we’re giving you an early look at Android 8.1. This update to Android Oreo includes a set of targeted enhancements including optimizations for Android Go (for devices with 1GB or less of memory) and a new Neural Networks API to accelerate on-device machine intelligence. We’ve also included a few smaller enhancements to Oreo in […]

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Android Studio 3.0

Filed in andriod and java tips by on October 25, 2017 0 Comments

Android Studio 3.0 is ready to download today. Announced at Google I/O 2017, Android Studio 3.0 is a large update focused on accelerating your app development on Android. This release of Android Studio is packed with many new updates, but there are three major feature areas you do not want to miss, including: a new […]

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Playtime 2017: Find success on Google Play and grow your business with new Play Console features

Filed in andriod and java tips by on October 19, 2017 0 Comments

To help you continue to take advantage of this opportunity, we’re announcing innovations on Google Play and new features in the Play Console. Follow us on Medium where presenters will be posting their strategies, best practices, and examples to help you achieve your business objectives. As Google Play continues to grow rapidly, we want to […]

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